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Electronic Warfare Operations – Part I

O divine art of subtlety and secrecy! Through you we learn to be invisible, through you inaudible; and hence hold the enemy’s fate in our hands. – Sun Tzu (The Art of War)

Wedgetail Flares Test

The advant of technology and understanding the control of electronmagnetic specturm (EM) has taken the description of warfare to another level. Modern military forces rely heavily on a variety of complex, high technology, electronic offensive and defensive capabilities. EW is a specialized tool that enhances many air and space functions at multiple levels of conflict. Modern weapons and support systems employ radio, RADAR, infrared, laser, optical and electro-optical technologies. Modern military systems, such as the E-8C joint surveillance, target attack radar system (JSTARS), rely on access to the electromagnetic spectrum to accomplish their missions. So what exactly Electronic Warfare is?

EW is any military action involving the use of the EM spectrum to include directed energy (DE) to control the EM spectrum or to attack an enemy. This is not limited to radio or radar frequencies but includes IR, visible, ultraviolet, and other less used portions of the EM spectrum. As giving air and ground forces a superiority – the application of EW was seen in Operation Desert Storm (Gulf War) – Where self-protection, standoff, and escort jamming, and antiradiation attacks, significantly contributed to the Air Force’s success. Within the information operations (IO) construct, EW is an element of information warfare; more specifically, it is an element of offensive and defensive counterinformation. Electronic Warfare comprises of three main components: Electronic Attack – Electronic Protection – and finally Electronic Warfare Support, all includes the integrated Information Operations (IO).

Key to Electronic Warfare success is the control of Electromagnetic Spectrum Control. This is usually achieved by protecting friendly systems and attacking adversary systems. In reference to above mentioned three components of EW – Electronic Attack, limits adversary use of the electronic spectrum; – Electronic Protection – protects the use of the electronic spectrum for friendly forces, and Electronic Warfare Support – enables the commander’s accurate estimate of the situation in the operational area. All three must be carefully integrated to be effective. Friendly forces must prepare to operate in a nonpermissive EM environment and understand EW’s potential to increase force effectiveness.

Electronic Warfare for Air Forces

Air Force electronic warfare strategy embodies the art and science of employing military assets to improve operations through control of the EM spectrum. An effective EW strategy requires an integrated mix of passive, disruptive, and destructive systems to protect friendly weapon systems, components, and communications-electronics systems from the enemy’s threat systems. During the Gulf War, EF-111 RAVENS were used successfully against Iraqi radars and communications facilities. Conflicts in Vietnam and the Middle East provided deadly reminders of the necessity for effective EW against advanced threats and of the intense effort required to counter these threats. Current technology has given rise to new enemy capabilities, which includes the use of microwave and millimeter wave technologies, lasers, electro-optics, digital signal processing, and programmable and adaptable modes of operation.

Douglas B-66 Destroyer during Vietnam War

During the Vietnam War EB-66 was used against terminal threat radars, surface to air missiles (SAM) and anti aircraft artillery (AAA) as well as used as stand-off jamming platforms. EB-66 modified version of U.S light bomber B-66 Destroyer (shown above). The RB-66C was a specialized electronic reconnaissance and ECM aircraft with an expanded crew of seven, including additional electronics warfare experts. A total of 36 of these aircraft were built with the additional crew members housed in what was the camera/bomb bay of other variants. RB-66C aircraft had distinctive wingtip pods and were used in the vicinity of Cuba during the Cuban Missile Crisis and later over Vietnam. In 1966, these were redesignated EB-66C. After the retirement of B-66, General Dynamics/Grumman EF-111A (shown below) Raven came to play the role. EF-111A Raven was an electronic warfare aircraft designed to replace the obsolete B-66 Destroyer in the United States Air Force. Its crews and maintainers often called it the “Spark-Vark”, a play on the F-111’s “Aardvark” then nickname.

An EF-111A Raven aircraft supplies radar jamming support while enroute to Eglin Air Force Base during the multi-service Exercise SOLID SHIELD '87.

EF-111A achieved initial operational capability, in 1983 EF-111s first saw combat use with the 20th Tactical Fighter Wing at RAF Upper Heyford during Operation El Dorado Canyon in 1986 (retaliatory attack on Libya), Operation Just Cause in 1989. The EF-111A served in Operation Desert Storm in 1991. On 17 January 1991, a USAF EF-111 crew: Captain James Denton and Captain Brent Brandon (“Brandini”) archived an unofficial kill against an Iraqi Dassault Mirage F1, which they managed to maneuver into the ground, making it the only member of the F-111/FB-111/EF-111 family to achieve an aerial victory over another aircraft.

Operational Concepts

The effective application of electronic warfare in support of mission objectives is critical to the ability to find, fix, track, target, engage, and assess the adversary, while denying that adversary the same ability. Planners, operators, acquisition specialists, and others involved with Air Force EW must understand the technological advances and proliferation of threat systems in order to enable friendly use of the EM spectrum. To control is to dominate the EM spectrum, directly or indirectly, so that friendly forces may exploit or attack the adversary and protect themselves from exploitation or attack. Electronic warfare has offensive and defensive aspects that work in a “movecountermove” fashion. To exploit is to use the electromagnetic spectrum to the advantage of friendly forces. Friendly forces can use detection, denial, disruption, deception, and destruction in varying degrees to impede the adversary’s decision loop. For instance, one may use electromagnetic deception to convey misleading information to an enemy or use an enemy’s electromagnetic emissions to locate and identify the enemy. To enhance is to use EW as a force multiplier. Careful integration of EW into air and space operations will detect, deny, disrupt, deceive, or destroy enemy forces in varying degrees to enhance overall mission effectiveness. Through proper control and exploitation of the EM spectrum, EW functions as a force multiplier and improves the likelihood of mission success.

Billion Dollar Market For Electronic Warfare

Forecast International’s “The Market for Electronic Warfare Systems” projects an estimated $28.4 billion will be spent over the next 10 years on the development and production of the major EW systems. Some 44,807 units of leading Electronic Countermeasures (ECM), Radar Warning Receivers (RWRs), Electronic Support Measures (ESM), and other EW systems that make up this analysis will be produced. The top-ranked EW producers cited in the analysis (out of a total of 22 companies considered) are Northrop Grumman, BAE Systems, Raytheon, ITT, and Lockheed Martin. While production of leading missile countermeasures systems has helped position some of these companies at the top of the ranking, others are leading the development of all-important, next-generation technology. It is important to add that today’s EW market leaders are firmly established because of their ability to provide much-needed EW systems for immediate deployment to the battlefield. To cite just one example, despite some defense budget tightening, the Pentagon is expected to spend over $560 million through FY13 on procurement of Northrop Grumman’s Large Aircraft Infrared Countermeasures (LAIRCM) system for various Air Force aircraft. The service has declared that its long-range desire is to equip a total of 444 aircraft with the system. The market for systems to defeat improvised explosive devices (IEDs) will also warrant close monitoring in the years ahead. With the recent surge of U.S. troops into Afghanistan, there has also been an increase in the occurrence of IED attacks. To counter these attacks, a competition is currently under way for development of a Counter Radio-Controlled Improvised Explosive Device (RCIED) Electronic Warfare (CREW) 3.3 system of systems. The U.S. Naval Sea Systems Command in October 2009 awarded firm-fixed-price contracts to two companies for CREW 3.3 System of Systems development. ITT Force Protection Systems was awarded $16 million, while Northrop Grumman Space and Mission Systems, Network Communication Systems was awarded $24.3 million. International ventures will also have a significant impact on the EW market through the new decade. The primary platform for ITT’s ALQ-214 Radio Frequency Countermeasures (RFCM) system is the U.S. Navy’s F/A-18E/F Super Hornet. Through its association with the jet fighter, a potentially growing export market for the ALQ-214 has begun to emerge. For example, the system will equip the F/A-18Fs purchased by Australia a stopgap measure until its F-35 fleet is ready for service.

I will continue the implementation and integration of three major components of Electronic Warfare in my next post. Please do check back

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War Toys: Artificial Intelligence on Battlefield

Humanity at High-Tech

The following article was published in New York Times (27 November), written by John Markoff and can be accessed HERE As I highlighted the importance of unmanned vehicles in modern warefare, and use of electronic warefare equipment – this article highlighting the application of Artificial Intelligence (A.I) takes the discussion further by introducing the How Robots can win War for humans (if they can). Althogh it will not be fair to undermine the potential of human on war-ground, but a combination of drones in air, and robots on ground may serve the purpose well. However, one must not neglect the ethics involved, warefare rules and most important of all laws of Robotics.

While smart machines are already very much a part of modern warfare, the Army and its contractors are eager to add more. New robots — none of them particularly human-looking — are being designed to handle a broader range of tasks, from picking off snipers to serving as indefatigable night sentries. In a mock city here used by Army Rangers for urban combat training, a 15-inch robot with a video camera scuttles around a bomb factory on a spying mission. Overhead an almost silent drone aircraft with a four-foot wingspan transmits images of the buildings below. Onto the scene rolls a sinister-looking vehicle on tank treads, about the size of a riding lawn mower, equipped with a machine gun and a grenade launcher. Three backpack-clad technicians, standing out of the line of fire, operate the three robots with wireless video-game-style controllers. One swivels the video camera on the armed robot until it spots a sniper on a rooftop. The machine gun pirouettes, points and fires in two rapid bursts. Had the bullets been real, the target would have been destroyed.

“One of the great arguments for armed robots is they can fire second,” said Joseph W. Dyer, a former vice admiral and the chief operating officer of iRobot, which makes robots that clear explosives as well as the Roomba robot vacuum cleaner. When a robot looks around a battlefield, he said, the remote technician who is seeing through its eyes can take time to assess a scene without firing in haste at an innocent person. Yet the idea that robots on wheels or legs, with sensors and guns, might someday replace or supplement human soldiers is still a source of extreme controversy. Because robots can stage attacks with little immediate risk to the people who operate them, opponents say that robot warriors lower the barriers to warfare, potentially making nations more trigger-happy and leading to a new technological arms race. “Wars will be started very easily and with minimal costs” as automation increases, predicted Wendell Wallach, a scholar at the Yale Interdisciplinary Center for Bioethics and chairman of its technology and ethics study group.

Civilians will be at greater risk, people in Mr. Wallach’s camp argue, because of the challenges in distinguishing between fighters and innocent bystanders. That job is maddeningly difficult for human beings on the ground. It only becomes more difficult when a device is remotely operated. This problem has already arisen with Predator aircraft, which find their targets with the aid of soldiers on the ground but are operated from the United States. Because civilians in Iraq and Afghanistan have died as a result of collateral damage or mistaken identities, Predators have generated international opposition and prompted accusations of war crimes. But robot combatants are supported by a range of military strategists, officers and weapons designers — and even some human rights advocates.

“A lot of people fear artificial intelligence,” said John Arquilla, executive director of the Information Operations Center at the Naval Postgraduate School. “I will stand my artificial intelligence against your human any day of the week and tell you that my A.I. will pay more attention to the rules of engagement and create fewer ethical lapses than a human force.” Dr. Arquilla argues that weapons systems controlled by software will not act out of anger and malice and, in certain cases, can already make better decisions on the battlefield than humans.

“Some of us think that the right organizational structure for the future is one that skillfully blends humans and intelligent machines,” Dr. Arquilla said. “We think that that’s the key to the mastery of 21st-century military affairs.” Automation has proved vital in the wars America is fighting. In the air in Iraq and Afghanistan, unmanned aircraft with names like Predator, Reaper, Raven and Global Hawk have kept countless soldiers from flying sorties. Moreover, the military now routinely uses more than 6,000 tele-operated robots to search vehicles at checkpoints as well as to disarm one of the enemies’ most effective weapons: the I.E.D., or improvised explosive device.

Yet the shift to automated warfare may offer only a fleeting strategic advantage to the United States. Fifty-six nations are now developing robotic weapons, said Ron Arkin, a Georgia Institute of Technology roboticist and a government-financed researcher who has argued that it is possible to design “ethical” robots that conform to the laws of war and the military rules of escalation. But the ethical issues are far from simple. Last month in Germany, an international group including artificial intelligence researchers, arms control specialists, human rights advocates and government officials called for agreements to limit the development and use of tele-operated and autonomous weapons.

The group, known as the International Committee for Robot Arms Control, said warfare was accelerated by automated systems, undermining the capacity of human beings to make responsible decisions. For example, a gun that was designed to function without humans could shoot an attacker more quickly and without a soldier’s consideration of subtle factors on the battlefield. “The short-term benefits being derived from roboticizing aspects of warfare are likely to be far outweighed by the long-term consequences,” said Mr. Wallach, the Yale scholar, suggesting that wars would occur more readily and that a technological arms race would develop.

As the debate continues, so do the Army’s automation efforts. In 2001 Congress gave the Pentagon the goal of making one-third of the ground combat vehicles remotely operated by 2015. That seems unlikely, but there have been significant steps in that direction. For example, a wagonlike Lockheed Martin device that can carry more than 1,000 pounds of gear and automatically follow a platoon at up to 17 miles per hour is scheduled to be tested in Afghanistan early next year. For rougher terrain away from roads, engineers at Boston Dynamics are designing a walking robot to carry gear. Scheduled to be completed in 2012, it will carry 400 pounds as far as 20 miles, automatically following a soldier.

The four-legged modules have an extraordinary sense of balance, can climb steep grades and even move on icy surfaces. The robot’s “head” has an array of sensors that give it the odd appearance of a cross between a bug and a dog. Indeed, an earlier experimental version of the robot was known as Big Dog. This month the Army and the Australian military held a contest for teams designing mobile micro-robots — some no larger than model cars — that, operating in swarms, can map a potentially hostile area, accurately detecting a variety of threats. Separately, a computer scientist at the Naval Postgraduate School has proposed that the Defense Advanced Research Projects Agency finance a robotic submarine system that would intelligently control teams of dolphins to detect underwater mines and protect ships in harbors.

“If we run into a conflict with Iran, the likelihood of them trying to do something in the Strait of Hormuz is quite high,” said Raymond Buettner, deputy director of the Information Operations Center at the Naval Postgraduate School. “One land mine blowing up one ship and choking the world’s oil supply pays for the entire Navy marine mammal program and its robotics program for a long time.” Such programs represent a resurgence in the development of autonomous systems in the wake of costly failures and the cancellation of the Army’s most ambitious such program in 2009. That program was once estimated to cost more than $300 billion and expected to provide the Army with an array of manned and unmanned vehicles linked by a futuristic information network. Now, the shift toward developing smaller, lighter and less expensive systems is unmistakable. Supporters say it is a consequence of the effort to cause fewer civilian casualties. The Predator aircraft, for example, is being equipped with smaller, lighter weapons than the traditional 100-pound Hellfire missile, with a smaller killing radius.

Remotely controlled systems like the Predator aircraft and Maars move a step closer to concerns about the automation of warfare. What happens, ask skeptics, when humans are taken out of decision making on firing weapons? Despite the insistence of military officers that a human’s finger will always remain on the trigger, the speed of combat is quickly becoming too fast for human decision makers. “If the decisions are being made by a human being who has eyes on the target, whether he is sitting in a tank or miles away, the main safeguard is still there,” said Tom Malinowski, Washington director for Human Rights Watch, which tracks war crimes. “What happens when you automate the decision? Proponents are saying that their systems are win-win, but that doesn’t reassure me.”

Humanity at High-Tech

Robotics going at war doesn’t make sense to me, the whole idea of robots playing a meaningful role in a contemporary conflict is just sounds ridiculous – but apparently its not. A video based journey Humanity at High-Tech was compiled by Red Cross, who tend to believe that robots are playing an increasingly prominent role in modern conflict and throwing up all kinds of tricky ethical questions and dilemmas. The modern battlefield is changing beyond measure, from the Green Berets to Starship Troopers in the space of just 50 years. Who knows where we’re heading next? The whole idea of implementation and integration of Artificial Intelligence within battlefield will be in my next post.

Author: John Markoff

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Game Controllers to Drive Drones

In my previous post of I highlighted the issue of Playstation Mentality Warning that the technology is making target killings much easier and more frequent, a report issued by New York Times raised concerns that drone operators based more than thousand miles away from the battlefield, risk developing a PlayStation mentality towards killing.

War really is getting more like a video game, as hardware and software from the gaming industry is increasingly being adopted for military use. Although evidence of this statement can be found within U.S military camps, but amazingly this Farnborough (F-2010 Air Show) Raytheon showed off its new Universal Control System for robotic aicraft. It’s based on the same technology that drives Halo and Splinter Cell. Amazing Right ? These kind of projects or statements are usually balanced by either cost factor or Human machine Inteferance, since gaming industry is spending millions to develop high definition graphics and user friendly interface, why not put them on UAVs – this saves money to military. Post-1990 time has seen large increase in simulation use for pilot training within civilian and military market. Within civilian, simulations are used to provide airlines with a cost effective training, preventing risks by first time flyers but also its saves fortunes. Now the same arguments can be applied to gaming and warefare industry.

Right now, every military command post and every training center is packed with PCs. In the future, many of those machines might be replaced with game consoles — if the armed forces can ever work out their disagreements with the console-makers. Surveys show that young people now spend more time gaming on consoles than on PCs. It’s the older (well, at least over 30) crowd who prefer to play games on computers, and that crowd is likely to shrink over time. If the Pentagon is going to rely on games, then it makes sense to use a platform designed for games, as well as one that’s familiar to your audience.

UAVs at your door: Call of Duty UAV simulation

Yet the real beauty of consoles, as far as the Army’s game gurus are concerned, isn’t really technical sophistication. More war games are available in market today, then there were few years back. Games like Halo, Warcraft, Conflict: Global Terror, Sniper Elite, America’s Army: Rise of a Soldier, Battlefield 2: Modern Combat, H.A.W.X, Call of Duty and many more. For some reason, a major resurgence of the war-themed videogame has occurred for the this-gen Xbox. Awhile back, you couldn’t miss a Vietnam-era title on the shelf, but now it looks like the World War era is the subject matter of choice. So will the Army go out and buy the Xbox? I don’t know how serious military personal are on buying these consoles, but one thing for sure, if they do buy then there will certainly be a shortage of these consols. Microsoft was concerned that “do we want the Xbox 360 to be seen as having the flavor of a weapon? – Offcourse

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